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Updates, events, and maintenance
Latest news

Changelog
Smooth Control and Networking
The final part of the 0.11.5 story — how the ship now responds instantly, server corrections stopped teleporting, ping spikes no longer shake the whole scene, and hits are counted by what you saw on your screen.

Changelog
New Physics Engine: Damage and Wrecks
The foundation under combat changed: hits physically carve pieces out of hulls, torn-off parts become real wrecks, and fast projectiles finally land where they should.

Changelog
Reworked Interface: Live Main Menu and Settings
The main menu became a live scene with an eclipse and passing ships, and the settings screen was rebuilt around categories and clear, readable controls.